While working at Quickspin (a slot making company) I was involved in most parts of the development process. When I first joined as a consultant it was a small startup. During my years at Quickspin I got to experience and contribute to the company’s progression towards being a top slot provider.
I was one one of three original members of the Core Team at Quickspin. I worked with tasks like building/improving/maintaining the core game engine, development process, UI-framework, tooling, and build chain. Other big responsibilities were evaluating/deciding on the use of new technologies/frameworks and code reviewing. Towards the end I developed a rather extensive automated test framework using WebdriverIO enabling automated testing of engine/games/integrations. Fun stuff.